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	<title>Future Workspaces &#187; communication</title>
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	<link>http://www.futureworkspaces.nl</link>
	<description>Grip op Het Nieuwe Werken</description>
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		<title>Project Buzz Tracker</title>
		<link>http://www.futureworkspaces.nl/2009/08/17/project-buzz-tracker/</link>
		<comments>http://www.futureworkspaces.nl/2009/08/17/project-buzz-tracker/#comments</comments>
		<pubDate>Mon, 17 Aug 2009 08:27:46 +0000</pubDate>
		<dc:creator>Geke Ludden</dc:creator>
				<category><![CDATA[knowledge base]]></category>
		<category><![CDATA[research results]]></category>
		<category><![CDATA[team blog]]></category>
		<category><![CDATA[communication]]></category>
		<category><![CDATA[in sync]]></category>
		<category><![CDATA[in touch]]></category>
		<category><![CDATA[new ways of working]]></category>
		<category><![CDATA[system architect]]></category>
		<category><![CDATA[task management]]></category>
		<category><![CDATA[ways of working]]></category>

		<guid isPermaLink="false">http://www.futureworkspaces.nl/?p=1699</guid>
		<description><![CDATA[Steven Haveman, Industrial Design Student at the University of Twente completed his master’s graduation assignment within FWS on a study towards new ways of working for system architects. This post is a roundup of the results obtained in this research project. It shows the general findings and the findings regarding the concepts that were developed.
Steven&#8217;s [...]]]></description>
			<content:encoded><![CDATA[<p><img src="http://www.futureworkspaces.nl/wp-content/uploads/2009/08/buzz-tracker-spin1-150x150.png" alt="buzz tracker spin" title="buzz tracker spin" width="150" height="150" class="alignleft size-thumbnail wp-image-1705" />Steven Haveman, Industrial Design Student at the University of Twente completed his master’s graduation assignment within FWS on a study towards new ways of working for system architects. This post is a roundup of the results obtained in this research project. It shows the general findings and the findings regarding the concepts that were developed.</p>
<p>Steven&#8217;s research project has been a study towards new ways of working for system architects. System architects are responsible for the architecture of complex systems, like printers, MRI-scanners or radar systems. A series of interviews has been conducted with system architects at Océ, Philips and Thales to discuss concepts and obtain insights. This resulted in Project Buzz Tracker, a tool that couples activity information to project and workflow planning. Persons frequently give an update on their actions, thus showing the Buzz in a project. By observing this overview, the system architect can see concentrations or a lack of Buzz. These can be indications of problematic issues. Project Buzz Tracker will further strengthen team cohesion, especially if distant workers are involved.<br />
<span id="more-1699"></span></p>
<p><strong>General Findings</strong><br />
Using interviews, it has been found out that system architects do not have specific communication needs. The communication needs that they have are generally applicable. The system architects do have unique information management needs, because they are the only ones in a project specifically interested in architecting information.<br />
System architects (at least the ones that were interviewed) highly value face-to-face communication. Currently, they succeed in having these face-to-face communications with for example co-workers and customers. Nevertheless, assuming that workers become more and more dispersed, system architects have to find new means of communication too. The tools proposed in this research can play an important role in this respect. By doing a literature study, several aspects of the communication process were identified that deserve special attention, considering the area of system architecting.<br />
When developing future concepts it is better to develop them by satisfying needs than by solving problems. Problems often have a short term nature, whereas needs will still exist in the future. A broad spectrum of solutions was created. By providing solutions for all identified needs, a large and relevant subset of solutions has been created. By combining these solutions into concepts, it is ensured that the concepts are relevant and solve the right issues. The concepts that have been elaborated aim at providing overview in various large data spaces.</p>
<p><strong>Project Buzz Tracker</strong><br />
Because of limited time, only one concept was worked out. This concept is called Project Buzz Tracker. It makes innovative use of the upcoming phenomenon of social media. Project Buzz Tracker provides a clear, graphical overview on which persons are working on what tasks, something that is relevant in architecting. It shows small status updates (buzz) that are mapped on a project planning. The planning can be zoomed, revealing more detailed tasks. It may be less useful in small, closely located, project teams, but extremely useful in dispersed project teams, as there is less sense of what is happening in the project within these teams. Several filters can be applied, to find information more easily.</p>
<p><img src="http://www.futureworkspaces.nl/wp-content/uploads/2009/08/buzz-tracker-screenshots.png" alt="buzz tracker screenshots" title="buzz tracker screenshots" width="750" height="281" class="aligncenter size-full wp-image-1702" /></p>
<p>As this tool has to be used by a complete project team to be useful, it has been described how personal objections against using the tool can be taken away, and which benefits the tool holds for stakeholders. It is clear that the strongest focus must lie on making the tool suitable and beneficial for the whole project team. It is suggested that coupling this tool to to do software is a strong choice in this perspective. Also, providing incentives by integrating Project Buzz Tracker with already used tools should be pursued (i.e. integrate with Outlook). Thus, in further elaborations of Project Buzz Tracker, there should be a focus on making the tool useful for the complete project team.<br />
Second, it has been noticed during various presentations of Project Buzz Tracker that the benefits of this tool were not emphasized enough. People who were presented with the concept, liked it, but failed to see the advantages. For each stakeholder group, a SWOT analysis was made which presents the advantages of the tool more clearly.</p>
<p>If you would like more information, the whole research report can be found <a href="https://doc.novay.nl/dsweb/Get/Document-102557/FWS_Project_Buzz_Tracker_Haveman.pdf">here</a> or you can contact Geke Ludden (Geke.Ludden@novay.nl).</p>
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		<title>Borrelpraat</title>
		<link>http://www.futureworkspaces.nl/2009/07/13/borrelpraat/</link>
		<comments>http://www.futureworkspaces.nl/2009/07/13/borrelpraat/#comments</comments>
		<pubDate>Mon, 13 Jul 2009 08:52:04 +0000</pubDate>
		<dc:creator>external author</dc:creator>
				<category><![CDATA[EN]]></category>
		<category><![CDATA[Prototypes]]></category>
		<category><![CDATA[communication]]></category>
		<category><![CDATA[knowledge sharing]]></category>
		<category><![CDATA[social network]]></category>
		<category><![CDATA[social software]]></category>
		<category><![CDATA[workshop]]></category>

		<guid isPermaLink="false">http://www.futureworkspaces.nl/?p=1630</guid>
		<description><![CDATA[During the Future Workspaces project day we also introduced a social networking concept called &#8216;Borrelpraat&#8217;. Borrelpraat is a prototype of a social networking tool that can be used at networking events. Participants have a tag on their badge with which they can indicate their position (using RFID technology). Furthermore, they indicated their interests at registration. [...]]]></description>
			<content:encoded><![CDATA[<p>During the Future Workspaces <a href="http://www.futureworkspaces.nl/projectday-2009/">project day</a> we also introduced a social networking concept called &#8216;Borrelpraat&#8217;. Borrelpraat is a prototype of a social networking tool that can be used at networking events. Participants have a tag on their badge with which they can indicate their position (using RFID technology). Furthermore, they indicated their interests at registration. On a swipe of their badge their location and interests are visualized on a big screen. These interests are matched with other participants at that location to stimulate conversations. Due to the use of standard Web 2.0 and RFID technology, Borrelpraat is easy to extend. Below is a short movie (in dutch) that shows the working of this prototype</p>
<p><object width="425" height="344"><param name="movie" value="http://www.youtube.com/v/rmFx69asMlw&#038;rel=0&#038;color1=0xb1b1b1&#038;color2=0xcfcfcf&#038;feature=player_profilepage&#038;fs=1"></param><param name="allowFullScreen" value="true"></param><param name="allowScriptAccess" value="always"></param><embed src="http://www.youtube.com/v/rmFx69asMlw&#038;rel=0&#038;color1=0xb1b1b1&#038;color2=0xcfcfcf&#038;feature=player_profilepage&#038;fs=1" type="application/x-shockwave-flash" allowfullscreen="true" allowScriptAccess="always" width="425" height="344"></embed></object></p>
<p>We tested this prototype at the future workspaces project day. The participants of this day reacted enthusiastically, which resulted in approximately 100 swipes of badges within the hour. We are going to explore this way of social interaction more and extend this concept. If you are interested please feel free to contact us.</p>
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		<title>Have a break!</title>
		<link>http://www.futureworkspaces.nl/2009/06/23/have-a-break/</link>
		<comments>http://www.futureworkspaces.nl/2009/06/23/have-a-break/#comments</comments>
		<pubDate>Tue, 23 Jun 2009 16:58:30 +0000</pubDate>
		<dc:creator>external author</dc:creator>
				<category><![CDATA[EN]]></category>
		<category><![CDATA[team blog]]></category>
		<category><![CDATA[communication]]></category>
		<category><![CDATA[productivity]]></category>
		<category><![CDATA[ways of working]]></category>

		<guid isPermaLink="false">http://www.futureworkspaces.nl/?p=1567</guid>
		<description><![CDATA[As part of the projectday 2009, we organized the workshop &#8220;Have a break!&#8221;. Breaks are an important, yet sometimes undervalued part of effective knowledge work: you change contexts, clear your mind and fuel your engine. Additionally, breaks provide an opportunity to interact with people outside your usual circle to benefit from cross-pollination over traditional organizational [...]]]></description>
			<content:encoded><![CDATA[<p><a href="http://www.flickr.com/photos/futureworkspaces/3653199027/" title="Future Workspaces Project Day 2009 by Future Workspaces, on Flickr"><img src="http://farm4.static.flickr.com/3357/3653199027_206c9c9791_m.jpg" width="240" height="161" alt="Future Workspaces Project Day 2009" class="alignleft size-medium"/></a>As part of the <a href="http://www.futureworkspaces.nl/projectday-2009/">projectday 2009</a>, we organized the workshop &#8220;Have a break!&#8221;. Breaks are an important, yet sometimes undervalued part of effective knowledge work: you change contexts, clear your mind and fuel your engine. Additionally, breaks provide an opportunity to interact with people outside your usual circle to benefit from cross-pollination over traditional organizational boundaries or simply to get inspired. </p>
<p><a href="http://www.flickr.com/photos/futureworkspaces/3653198139/"><img src="http://farm4.static.flickr.com/3638/3653198139_d0ab58a575_m.jpg" width="240" height="160" alt="Future Workspaces Project Day 2009" class="alignleft size-medium"/></a>The workshop consisted of two parts: one in which the group explored and experienced how an interactive tool at the coffee corner could help trigger conversations and one part where they discussed key elements to make breaks valuable knowledge sharing moments, assisted by a visual thinker. For the experience part we used the prototype of <a href="http://www.futureworkspaces.nl/2009/05/15/buzzcuit/">Buzzcuit</a>, pre-loaded with profiles of some of the workshop participants.</p>
<p>Some of the outcomes of the discussions that triggered me:</p>
<ul>
<li>Make sure you <a href="http://www.flickr.com/photos/futureworkspaces/3653826891/">have breaks in pure virtual meetings</a> (phone conferences, meetings in a virtual world) as well &#8211; and facilitate the chitchat that in non-virtual meetings proves to be so important for trust building.</li>
<li>When using an interactive screen with profiles of people, target the information to the people around the screen (e.g., based on Bluetooth or RFID). That also allows for <a href="http://www.flickr.com/photos/futureworkspaces/3653827071/">matchmaking</a>.</li>
<li>When talking about the office as a meeting space, the term &#8220;break&#8221; may be misleading. Talking to people, insiode and outside your team, is an important part of being a knowledge worker.</li>
<li>Management should lead by example and take time to talk to people outside their usial circles.</li>
<li>And although it is sometimes difficult to <a href="http://www.flickr.com/photos/futureworkspaces/3654623626/">fit breaks in</a>, realize that in the 21st century breaks is where an important part of the work is done. <a href="http://www.flickr.com/photos/futureworkspaces/3653826207/">Break = work!</a></li>
</ul>
<p><a href="http://www.flickr.com/photos/futureworkspaces/3653199103/" title="Future Workspaces Project Day 2009 by Future Workspaces, on Flickr"><img src="http://farm4.static.flickr.com/3550/3653199103_f2bf97f015_m.jpg" width="240" height="161" alt="Future Workspaces Project Day 2009" class="alignleft size-medium"/></a>Dennis from <a href="http://www.jam-site.nl/">Jam</a> visualized outcomes of the discussion. More of the results (also from the other workshops) can be found <a href="http://www.flickr.com/photos/futureworkspaces/sets/72157620394440016/">here</a>.  </p>
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		<title>Decision Making in Virtual Worlds: An Experiment</title>
		<link>http://www.futureworkspaces.nl/2009/02/02/decision-making-in-virtual-worlds-an-experiment/</link>
		<comments>http://www.futureworkspaces.nl/2009/02/02/decision-making-in-virtual-worlds-an-experiment/#comments</comments>
		<pubDate>Mon, 02 Feb 2009 09:08:02 +0000</pubDate>
		<dc:creator>external author</dc:creator>
				<category><![CDATA[EN]]></category>
		<category><![CDATA[team blog]]></category>
		<category><![CDATA[collaboration]]></category>
		<category><![CDATA[collective intelligence]]></category>
		<category><![CDATA[communication]]></category>
		<category><![CDATA[communities]]></category>
		<category><![CDATA[social network]]></category>
		<category><![CDATA[virtual organization]]></category>
		<category><![CDATA[virtual world]]></category>
		<category><![CDATA[web2.0]]></category>
		<category><![CDATA[working across boundaries]]></category>

		<guid isPermaLink="false">http://www.futureworkspaces.nl/?p=768</guid>
		<description><![CDATA[Last year, an experiment was conducted at the VU University to determine what the role of virtual worlds could be in geographically distributed decision making processes. Virtual worlds have been receiving a lot of media attention over the past year, and people in organizations increasingly have experience in various virtual environments. Still, we are in [...]]]></description>
			<content:encoded><![CDATA[<p>Last year, an experiment was conducted at the VU University to determine what the role of virtual worlds could be in geographically distributed decision making processes. Virtual worlds have been receiving a lot of media attention over the past year, and people in organizations increasingly have experience in various virtual environments. Still, we are in the dark about the potential value of these environments for organizations. Combined with the fact that people in organizations increasingly work geographically dispersed, and independent of time and location, this triggered us to consider the possibilities of virtual worlds as group decision support systems.Our aim was to study the contribution of virtual worlds to geographically dispersed team decision making in terms of both facilitating (and improving) the <em>interaction </em>between participants, and improving the quality of the <em>decision</em> being reached. Not that important now, but I think we could better frame this in terms of communication/interaction and information gathering/processing. Improving the decision being reached is an outcome, while facilitating interaction concerns the process (see presentation) In order to be able to do this, we compared decision making in virtual worlds (we used Second Life for our experiment) to decision making that was supported by a purely text-based chat functionality. This would enable us to determine the added value of the visualization that virtual worlds offer in terms of both interaction and decision making.</p>
<p>The decision process that was central in the experiment focused on a spatial decision problem. A team had to make a decision on the use of a vacant piece of land situated in an urban area. The virtual world of Second Life was used to create a virtual image of an urban area.</p>
<p><img class="aligncenter size-full wp-image-769" src="http://www.futureworkspaces.nl/wp-content/uploads/2009/02/vwfws.jpg" alt="vwfws" width="640" height="400" /></p>
<p><em>Group Decision Making in Second Life</em></p>
<p><span id="more-768"></span></p>
<p>Participants in the experiment were 240 students of Business Administration, randomly assigned to teams of 3 persons. Participants were unaware of who their team mates were as they were placed in different rooms. </p>
<p>Based on information they were given beforehand, teams were asked to decide what to do with the vacant piece of land. After reaching their decision, they were asked to fill out a survey in which a number of relevant variables concerning their interaction and decision making were measured. The results provide a number of interesting insights into the added value of virtual worlds for distributed group decision making, in terms of both interaction and decision quality. As the experiment will be continued in 2009 with people working in organizations, we cannot provide any more information on the results here – unfortunately&#8230; </p>
<p>Conducting this experiment has been a very valuable experience, providing interesting conclusions as to how people may collaborate through virtual environments. It has also provided us with interesting insights in terms of how to conduct such an experiment – insights which will be incorporated into the follow-up experiment to be conducted in 2009!</p>
<p>The researchers: Frans Feldberg, Alexander Schouten &amp; Bart van den Hooff,<br />
  VU University Amsterdam,<br />
  Faculty of Economics and Business Administration,<br />
  Section Knowledge, Information &amp; Networks</p>
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		<title>Best practices: E-mail etiquette</title>
		<link>http://www.futureworkspaces.nl/2008/10/13/best-practices-e-mail-etiquette/</link>
		<comments>http://www.futureworkspaces.nl/2008/10/13/best-practices-e-mail-etiquette/#comments</comments>
		<pubDate>Mon, 13 Oct 2008 17:33:23 +0000</pubDate>
		<dc:creator>Ruud Janssen</dc:creator>
				<category><![CDATA[EN]]></category>
		<category><![CDATA[Geleerde lessen]]></category>
		<category><![CDATA[NL]]></category>
		<category><![CDATA[knowledge base]]></category>
		<category><![CDATA[communication]]></category>
		<category><![CDATA[email]]></category>
		<category><![CDATA[email overload]]></category>
		<category><![CDATA[information overload]]></category>
		<category><![CDATA[productivity]]></category>

		<guid isPermaLink="false">http://www.futureworkspaces.nl/?p=386</guid>
		<description><![CDATA[E-mail is a powerful medium for communication and document distribution. So powerful actually, that it is becoming the victim of its own success. When you keep these 10 simple rules in mind, your communication via e-mail will become more effective. The etiquette is available in an English and a Dutch version.
]]></description>
			<content:encoded><![CDATA[<p>E-mail is a powerful medium for communication and document distribution. So powerful actually, that it is becoming the victim of its own success. When you keep these 10 simple rules in mind, your communication via e-mail will become more effective. The etiquette is available in an <a title="Best practices: E-mail etiquette" href="https://doc.telin.nl/dsweb/Get/Document-91564" target="_blank">English </a>and a <a title="Best practices: E-mail etiquette" href="https://doc.telin.nl/dsweb/Get/Document-91563" target="_blank">Dutch </a>version.</p>
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		<title>Bedrijven wisselen e-mail in voor instant messaging (in Dutch)</title>
		<link>http://www.futureworkspaces.nl/2008/07/09/bedrijven-wisselen-e-mail-in-voor-instant-messaging-in-dutch/</link>
		<comments>http://www.futureworkspaces.nl/2008/07/09/bedrijven-wisselen-e-mail-in-voor-instant-messaging-in-dutch/#comments</comments>
		<pubDate>Wed, 09 Jul 2008 09:02:25 +0000</pubDate>
		<dc:creator>external author</dc:creator>
				<category><![CDATA[NL]]></category>
		<category><![CDATA[news radar]]></category>
		<category><![CDATA[always connected]]></category>
		<category><![CDATA[communication]]></category>
		<category><![CDATA[email]]></category>
		<category><![CDATA[instant messaging]]></category>
		<category><![CDATA[personal information management]]></category>
		<category><![CDATA[trend]]></category>

		<guid isPermaLink="false">http://concepts.futureworkspaces.nl/?p=62</guid>
		<description><![CDATA[In 2010 gebruiken meer bedrijven instant messaging dan e-mail voor hun communicatie. Dit concludeert IDC uit onderzoek in opdracht van Nortel Networks. (Source: Automatisering Gids, July 7, 2008)
]]></description>
			<content:encoded><![CDATA[<p>In 2010 gebruiken meer bedrijven instant messaging dan e-mail voor hun communicatie. Dit <a href="http://www.automatiseringgids.nl/Markt-monitor/Markt%20in%20cijfers/2008/28/Bedrijven%20wisselen%20email%20in%20voor%20instant%20messaging.aspx ">concludeert IDC</a> uit onderzoek in opdracht van Nortel Networks. (Source: Automatisering Gids, July 7, 2008)</p>
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		<item>
		<title>No!</title>
		<link>http://www.futureworkspaces.nl/2008/05/21/no/</link>
		<comments>http://www.futureworkspaces.nl/2008/05/21/no/#comments</comments>
		<pubDate>Wed, 21 May 2008 15:03:45 +0000</pubDate>
		<dc:creator>external author</dc:creator>
				<category><![CDATA[EN]]></category>
		<category><![CDATA[Ideeën]]></category>
		<category><![CDATA[concepten]]></category>
		<category><![CDATA[communication]]></category>
		<category><![CDATA[email overload]]></category>
		<category><![CDATA[information overload]]></category>
		<category><![CDATA[interruption]]></category>
		<category><![CDATA[personal information management]]></category>
		<category><![CDATA[productivity]]></category>
		<category><![CDATA[task management]]></category>
		<category><![CDATA[time management]]></category>
		<category><![CDATA[tools]]></category>
		<category><![CDATA[ways of working]]></category>
		<category><![CDATA[work life balance]]></category>

		<guid isPermaLink="false">http://testsportlog.lab.telin.nl/wordpress/?p=41</guid>
		<description><![CDATA[Email is frequently used to assign work to others; it has become a &#8220;poor men&#8217;s workflow system&#8221;. Senders often expect a (nearly) immediate response, whereas recipients may think very differently &#8211; but are often silent &#8211; about that. A simple &#8220;No!&#8221;-button (&#8220;No!&#8221; for &#8220;I cannot do this&#8221;) can lower the threshold for the recipient to [...]]]></description>
			<content:encoded><![CDATA[<p><a href="http://testsportlog.lab.telin.nl/wordpress/wp-content/uploads/2008/05/stop.jpg"><img class="alignleft size-medium wp-image-42" title="stop" src="http://testsportlog.lab.telin.nl/wordpress/wp-content/uploads/2008/05/stop.jpg" alt="" width="187" height="157" /></a>Email is frequently used to assign work to others; it has become a &#8220;poor men&#8217;s workflow system&#8221;. Senders often expect a (nearly) immediate response, whereas recipients may think very differently &#8211; but are often silent &#8211; about that. A simple &#8220;No!&#8221;-button (&#8220;No!&#8221; for &#8220;I cannot do this&#8221;) can lower the threshold for the recipient to give a prompt reply and thus avoid unnecessary confusion for the sender (did she get my message?).</p>
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